# 05 Quick Reference

Every editor tool, one line each.

## Edit

| Tool         | One-liner                                      |
| ------------ | ---------------------------------------------- |
| Select       | Pick + transform actors.                       |
| Draw         | Place nodes & paths by clicking.               |
| Link         | Connect two nodes with a path.                 |
| Split        | Insert a node into a path.                     |
| Dissolve     | Remove a 2-connection node, merging its paths. |
| Merge        | Combine two nearby nodes into one.             |
| Delete       | Remove a node or path.                         |
| Bridge       | Connect two paths via a new junction.          |
| Reverse      | Swap a path's direction.                       |
| AutoConnect  | Auto-link nearby selected nodes.               |
| Snap         | Snap nodes to the ground.                      |
| Reattach     | Re-snap path endpoints to node edges.          |
| Duplicate    | Parallel offset copy of a path.                |
| Replace Node | Convert node to a different class.             |
| Replace Path | Convert path to a different class.             |

## Network

| Tool             | One-liner                             |
| ---------------- | ------------------------------------- |
| Select Network   | Select all actors on the same island. |
| Merge Networks   | Bridge two islands.                   |
| Delete Network   | Delete an entire island.              |
| Color By Network | Color-code islands.                   |
| Batch Rename     | Rename selected actors via a pattern. |

## Analyze

| Tool          | One-liner                                              |
| ------------- | ------------------------------------------------------ |
| Pathfind      | Preview A\* between two nodes.                         |
| Free Pathfind | Preview route between two world points (with NavMesh). |
| Validator     | Run network sanity checks.                             |
| Heatmap       | Visualize coverage gaps.                               |
| Flow          | Simulate traffic to find bottlenecks.                  |
| Inspect       | Hover for stats; isolate neighborhoods.                |
| Debug Vis     | Global control for OWP debug drawing.                  |


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